
Rayner Vanguard
EVE University Ivy League
0
|
Posted - 2012.09.11 17:12:00 -
[1] - Quote
CCP Fozzie wrote: Exequror: Cruiser skill bonuses: 15% bonus to Remote Armor Repair amount 5% reduction in Remote Armor Repair cap use Role Bonus: 1000% bonus to the range of Remote Armor Repairers 100% bonus to Logistic Drone (both armor and shield) rep amount Slot layout: 3 H (-1), 4 M, 6 L (+3), 3 turrets (-1) Fittings: 610 PWG (+110), 275 CPU (+25) Defense (shields / armor / hull) : 1000(+101) / 1400(+227) / 1600(+506) Capacitor (amount / recharge rate / average cap per second): 1375(+375) / 264s(-92.25s) / 5.2 (+2.4) Mobility (max velocity / agility / mass / align time): 240(+81) / 0.61 / 11020000 / 6.3s Drones (bandwidth / bay): 50(+10) / 50(+10) Targeting (max targeting range / Scan Resolution / Max Locked targets): 55km(+7.5) / 365(+43) / 8(+3) Sensor strength: 15 Magnetometric (+2) Signature radius: 80 (-40) Cargo capacity: 495 (-105)
Scythe: Cruiser skill bonuses: 15% bonus to Shield Transporter boost amount 5% reduction in Shield Transporter cap use Role Bonus: 1000% bonus to the range of Shield Transporters 100% bonus to Logistic Drone (both armor and shield) rep amount Slot layout: 3 H (-2), 5 M (+2), 5 L (+2), 2 turrets (-1), 1 launcher (-1) Fittings: 330 PWG (-95), 415 CPU (+190) Defense (shields / armor / hull) : 1400(+424) / 1100(+124) / 1300(+324) Capacitor (amount / recharge rate / average cap per second): 1250(+468.75) / 240s(-38.75s) / 5.2 (+2.4) Mobility (max velocity / agility / mass / align time): 250(+47) / 0.6(+0.095) / 11110000 / 6.2s (+0.9) Drones (bandwidth / bay): 45 (+40) / 45 (+40) Targeting (max targeting range / Scan Resolution / Max Locked targets): 52.5km(+15) / 400(+55) / 8(+2) Sensor strength: 13 Ladar (+2) Signature radius: 75 (-25) Cargo capacity: 475 (+35)
I'm not sure if relying on drones to repair is a nice idea While, they may have their use in pve, it might be not efficient for pvp
Logi will usually be primary target, which is why they have to bounce a lot to a nearby planets to avoid targeting
The other can simply bounce and back, lock the fleetmates and start repairing again
But, the drone logi? They have to get all the drones first, bounce and back, get all of your drones, targeting, wait for the drones to arrive at their target, start repairing
The logi will have the risk of being destroyed while taking the drones
What if they just bounce off and leave the drones? The enemies can simply destroy the drones and they will do that many times until the logi doesn't have anything beside the 3 remote repair in the high slot |